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英文字典中文字典相关资料:


  • UI | Lua Documentation - docs. cherax. vip
    int GET_WAYPOINT_BLIP_ENUM_ID() Blip GET_FIRST_BLIP_INFO_ID(int blipSprite) bool DOES_BLIP_EXIST(Blip blip) Blip GET_NEXT_BLIP_INFO_ID(int blipSprite) int GET_BLIP
  • Practical Information | Lua Documentation
    You're welcome to contact us: Cherax Forum
  • TASK | Lua Documentation - docs. cherax. vip
    void TASK_COMBAT_PED(Ped ped, Ped targetPed, int p2, int p3) void TASK_WANDER_STANDARD(Ped ped, float p1, int p2) void TASK_VEHICLE_DRIVE_WANDER(Ped ped, Vehicle vehicle, float speed, int drivingStyle) void TASK_START_SCENARIO_IN_PLACE(Ped ped, string scenarioName, int unkDelay, bool playEnterAnim) void TASK_START_SCENARIO_AT_POSITION(Ped ped, string scenarioName, float x, float y, float z
  • docs. cherax. vip
    # VEHICLE ``` void SET_VEHICLE_TYRE_SMOKE_COLOR(Vehicle vehicle, int r, int g, int b) Ped GET_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int seatIndex, bool p2) void SET_VEHICLE_IS_STOLEN(Vehicle vehicle, bool isStolen) string GET_MOD_TEXT_LABEL(Vehicle vehicle, int modType, int modValue) string GET_MOD_SLOT_NAME(Vehicle vehicle, int modType) string GET_LIVERY_NAME(Vehicle vehicle, int liveryIndex
  • SCRIPT | Lua Documentation - docs. cherax. vip
    int START_NEW_SCRIPT(string scriptName, int stackSize) Player GET_HOST_OF_THIS_SCRIPT() float GET_GLOBAL_F(int global) int GET_GLOBAL_I(int global) void SET_GLOBAL_F
  • GAMEPLAY | Lua Documentation - docs. cherax. vip
    void TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME(string scriptName) void SET_FAKE_WANTED_LEVEL(int fakeWantedLevel) bool IS_BIT_SET(int address, int offset) void CANCEL_STUNT_JUMP() bool IS_STUNT_JUMP_IN_PROGRESS() void SET_STUNT_JUMPS_CAN_TRIGGER(bool toggle) void SET_GRAVITY_LEVEL(int level) void SET_PLAYER_IS_IN_ANIMAL_FORM(bool toggle) bool GET_IS_PLAYER_IN_ANIMAL_FORM() void SET_BIT(int address
  • log_info | Lua Documentation - docs. cherax. vip
    Logs given text to the cherax console
  • VEHICLE | Lua Documentation - docs. cherax. vip
    void SET_VEHICLE_TYRE_SMOKE_COLOR(Vehicle vehicle, int r, int g, int b) Ped GET_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int seatIndex, bool p2) void SET_VEHICLE_IS_STOLEN(Vehicle vehicle, bool isStolen) string GET_MOD_TEXT_LABEL(Vehicle vehicle, int modType, int modValue) string GET_MOD_SLOT_NAME(Vehicle vehicle, int modType) string GET_LIVERY_NAME(Vehicle vehicle, int liveryIndex) int GET_NUM
  • docs. cherax. vip
    # TASK ``` void TASK_COMBAT_PED(Ped ped, Ped targetPed, int p2, int p3) void TASK_WANDER_STANDARD(Ped ped, float p1, int p2) void TASK_VEHICLE_DRIVE_WANDER(Ped ped, Vehicle vehicle, float speed, int drivingStyle) void TASK_START_SCENARIO_IN_PLACE(Ped ped, string scenarioName, int unkDelay, bool playEnterAnim) void TASK_START_SCENARIO_AT_POSITION(Ped ped, string scenarioName, float x, float y





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